Martin Keely
ON THE RECORD · 3 verbatim quotes · every quote source-verified
“look at functionality that existed [in the current Epic Games Launcher] and [say] we want to replicate that, but not the code itself.”
Martin Keely · said date not stated · reported 2026-10-14
Keely described the team's goal of replicating existing Launcher functionality without reusing the old code.
verbatim, matched to source
Ars Technica
“made us more efficient and allowed a small team to rewrite the code base and be able to launch it faster across platforms, support Windows and Mac, and we’re going to have a Linux version as well.”
Martin Keely · said date not stated · reported 2026-10-14
Speaking to IGN, Keely explained how AI coding helped a small team rewrite the Launcher code base for faster cross-platform launch.
verbatim, matched to source
Ars Technica
“a tool to write and review new features and new capabilities from the ground up in a different tech stack than what we had previously.”
Martin Keely · said date not stated · reported 2026-10-14
Keely told PC Gamer that the team started from scratch and used AI as a tool to build the new Launcher.
verbatim, matched to source
Ars Technica